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Thread started by spokY on Monday, 2:35pm December 25th with 2 replies. Views: 1,092
226 posts
2:35pm Dec 25th 17
con_gameMsgWindow0LineCount 5
con_gameMsgWindow0MsgTime 999
These dont really work for me, I tried putting them in my config, typing them into console mid game, nothing works. When I play the demo at .25 timescale (to record the frags), the killfeed always disappears like 2 seconds after the player hits the frag.
Any help please? Otherwise I think the only option is to have it disappear or custom killfeed with cg_draw2d 0