zPAM v3.00 (test version)

zPAM v3.00 (test version)

zPAM v3.00 (test version) - Page: 4

Thread started by head on Thursday, 9:31pm July 14th with 84 replies. Views: 13,755

kebit

151 posts

9:17pm Jul 22nd 16

https://anonmgur.com/up/8cede90b2781cbcee1a1ad3de1964bc5.jpg (TJ bug, where you are able to shoot through the pixels and actually hit the guy who's laying besides the wall on A roof)

https://anonmgur.com/up/383039f73c29a7cc4d86e7e0ccc42d10.jpg (on Burgundy, with a 2.5gamma I still can't see Fleshx or Dav char on the stairs)

fURBYx

739 posts

3:46pm Jul 23rd 16


https://anonmgur.com/up/383039f73c29a7cc4d86e7e0ccc42d10.jpg (on Burgundy, with a 2.5gamma I still can't see Fleshx or Dav char on the stairs)

Quote from kebit on the 22nd of July 2016
Personally I don't have any problem with this, always be able to see them.

EYZA

7 posts

1:23pm Jul 24th 16

@kebit - I don't have any problem with gamma as well as Furby

Here is a screenshot comparing different gamma values on DX7 / DX9:
http://cg.kratas.net/gamma.jpg

I can see enemy in dark places pretty good with gamma 2.5

kebit

151 posts

2:55pm Jul 24th 16


@kebit - I don't have any problem with gamma as well as Furby

Here is a screenshot comparing different gamma values on DX7 / DX9:
http://cg.kratas.net/gamma.jpg

I can see enemy in dark places pretty good with gamma 2.5

Quote from EYZA on the 24th of July 2016


Hey!

Sorry then, I always played like this, and I thought it's the game, not my graphics options. I look after it.

Thank you the reply

ServuS

76 posts

6:28pm Aug 25th 16

Any news about pam? Mb some bugs was fixed?

phobia.ru

25 posts

5:46am Sep 4th 16


Mb some bugs was fixed?

Quote from ServuS on the 25th of August 2016

any*
were*

h1z

319 posts

2:43pm Sep 11th 16

any updates ?

Bisiburger

23 posts

1:46pm Oct 1st 16

test serv down? is it ready to go alive?

madoneee

3 posts

9:16am Nov 22nd 16

Hi ! Some news ?

I have cod2 public server. Give me the zpam file so I set that to my server for tests

Matjeq

592 posts

4:07pm Nov 24th 16

it's been a long day without you my friend

m4uz

87 posts

6:15pm Dec 12th 16

I have a important suggestion! You can add that when the last player of the enemy team is killed the camera is standig right there so he cant spectate any1! This is importnat because if the other team spectates you when they die they can see your positions and expect you there next round. I dont know if this makes any sens but this is a must fix !

p4STAH

16 posts

8:43pm Jan 24th 17

allow us to get funky with m_yaw again

mushYYY

51 posts

12:36pm Jan 25th 17

- no clip
- limited weapons (sniper, shotgun) can be saved from previous round (so there could be 2 snipers per team)
rly good job.
2 Snipers for team it's good, new gamesense
If it possible to turn off @realoadshoot, i think if we can fix it will be great. Game will have new gamesense. And teams will try to play with tactic, not realoadshootgamestyle.

vozER

144 posts

1:58pm Jan 25th 17


- no clip
- limited weapons (sniper, shotgun) can be saved from previous round (so there could be 2 snipers per team)
rly good job.
2 Snipers for team it's good, new gamesense
If it possible to turn off @realoadshoot, i think if we can fix it will be great. Game will have new gamesense. And teams will try to play with tactic, not realoadshootgamestyle.

Quote from mushYYY on the 25th of January 2017


No thanks.

p4STAH

16 posts

12:55am Jan 27th 17

allow us to take pause before the last round of each side